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Component angle

Component Type: Build group

Description: ANGLE (Almost Native Graphics Layer Engine) is a conformant implementation of the OpenGL ES 2.0 specification that is hardware accelerated via Direct3D. The goal of ANGLE is to allow Windows users to seamlessly run WebGL and other OpenGL ES content by translating OpenGL ES API calls to DirectX API calls.

Build project: BUILD.gn (Google gn build) (Path: third_party\angle\BUILD.gn )

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